﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Content;

namespace FirstGame
{
    public abstract class GameObjectManager : VisibleGameEntity
    {
        public GameEntity[] GameObject;
        protected int nObject;
        protected ContentManager content;
        public virtual bool Init(ContentManager content)
        {
            nObject = 0;
            return true;
            this.content = content;
        }
    }
}
